NVIDIA GeForce 7800 GT: Rounding Out The High End
by Derek Wilson & Josh Venning on August 11, 2005 12:15 PM EST- Posted in
- GPUs
Unreal Tournament 2004 Performance
UT2004 is another game that is very CPU-limited. We won't see much increase in fps with SLI enabled here, either.You can see that without AA enabled, the numbers are all nearly the same. It's only a 7% difference between the fastest and slowest NVIDIA card that we tested at 1600x1200. Without AA, the game is so CPU-limited that it's impossible to tell a performance difference between these cards.
With AA enabled, the numbers start to spread out, but you run into the same issue with the SLI setups. The 7800 GT gets a decent 25.3% increase from the 6800 Ultra, and the Ultra in SLI mode gains about another 6 fps over the 7800 GT (a 36.9% increase).
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MemberSince97 - Thursday, August 11, 2005 - link
I hear these OC pretty well, how about some comparisons.adonn78 - Thursday, August 11, 2005 - link
First off, no gamer plays videogames at resolutions above 1600x1200! Most of us stick to 1024x768 so that we can get high framerates and enable akk thge features and play the game on the highest settings. In addition you did not show how the GT and GTX stacked up against the previous generation suchs as the 6800 ultra, GT and the 5950 ultra. And Where is the AGP version? My computer is 2 years old and I am upgrading my graphics card soon. I guess I'll wait to see if ATI makes AGP cards for their next generation. And where the heck is the R520? ATI is really lagging this time around. Hopefully we will get some AGP love. AGP still got a good 2 years of life left in it.Locut0s - Thursday, August 11, 2005 - link
Speak for yourself but as an owner of a 21" CRT, and I know I'm not the only one, I can see using resolutions above 1600x1200 quiet easily.JNo - Thursday, August 11, 2005 - link
"no gamer plays videogames at resolutions above 1600x1200!"Er, I have a Dell 2405 monitor running at 1920x1200 and I always run it native where possible (even with my 6600GT, many modern games are *playable* including CS Source, Far Cry) so this statement is complete balls. Obviously I would like a faster card to run games as smooth as possible so the tested resolutions are extremely pertinent to me.
DrZoidberg - Thursday, August 11, 2005 - link
The high resolutions are needed cause at 1024x768 there will hardly be any difference between 6800GT, 7800GT, x850xt, 7800GTX cause all these cards handle this resolution easily and they will give similar fps cause they will all be CPU limited.vijay333 - Thursday, August 11, 2005 - link
I believe the higher resolutions are used because at the lower ones there really isn't much differentiation between the various cards. The article title is "Rounding Out The High End" so hopefully there'll be another comparing the performance against mid-range cards (high-end from previous generation). AGP is missing, but is there really that much difference between the AGP and PCIe versions of the same card?vijay333 - Thursday, August 11, 2005 - link
Cool. very recently bought an eVGA 6800GT. given their step-up program, plan on paying the difference and getting the 7800 GT in 2-3 months when the price is bound to be lower.John - Thursday, August 11, 2005 - link
Josh/Derek, please add 6800 Ultra benchmarks to this review for a comparison.GoatMonkey - Thursday, August 11, 2005 - link
They at least have ATI 850 benchmarks on there. You can approximate where the 6800 series cards are going to be from that. It would be nice to see them on there also though if possible.Lonyo - Thursday, August 11, 2005 - link
They have, just not for BF2.